I don't know which KW version changed that, but it was a long time ago. Sometimes they would run for a small closet on the other side of the lot, just to get some privacy. I remember when i used KW the first time more than 2 years ago if two sims agreed to woohoo they would search the active lot for a private place to do it. The best thing i can hope for is for them to stand in front of the door and do nothing.ģ) Private Rooms. Bouncers will "sometimes" guard the doors - but then they will just wander around the brothel, use dancepoles or something, in the middle of their shift. Is my brotel maybe missing certain rooms/objects that are required for it to function?Īlso, my bouncers and janitors don't do what they are supposed to most of the time, either. but i have tried this with and without them - did not make a difference. Could it be a conflict with another mod? I use some NRaas mods. Is it supposed to be like that? Does my brothel use the wrong lot type? I tried many different combinations.residental, community - club, community - disco etc.did not really make a difference. Only in the brothel this strange auto-cancel happens - and it happens almost every time. If i assign my whores to work on public lots or even my own Resort - it DOES work. This does NOT happen on any other lot type. If the whore is an active household member i can actually see the woohoo-interaction in the Q for a split second.then it is gone. The interaction simply aborts immediattely. If i assign whores to it (no matter if NPCs or members of my active household) they do solicit customers.most of the time the customer accepts (i usually set my whores to high attractiveness) - and then 9 out of 10 times nothing happens. When i open a brothel the game spawns customers. Basically, when i use KW, Butlers are just running circles in my home, sitting down on different chairs but don't do anything useful.Īm i the only one with this issue? Is there a KW option that can fix it? Are other using KW but still have functioning Butlers?Ģ) Brothels. They no longer interact with children at all, they sometimes seem to head into the direction of something that needs cleaning/fixing but abort this action within seconds and never finish. With WK, however, they are just completely unusable. Without KW Butlers actually work quite well in my games.they repair stuff, clean stuff, take take of children.all that stuff. I have 3 questions regarding KW that have bugged me for quite some time, i have followed this thread actively for almost 2 years but i don't think it has been brought up (or maybe i missed it, sorry if this is the case) i hope somebody can help me out with those:ġ) Butlers. Like I've said, it actually seems to run smoother than 3.94, that alone makes me want to switch even if the actor career is still bugged (i'll simply not use it), and the kraken can be turned off.Īnyhow, thanks and hope this was helpful to some.
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If anyone here knows how to get rid of the notifications, that would be greatly appreciated. kraken is just ridiculous, need major rework. I save and reload 3-4 times to confirm it was an actual error caused by this. You know, the bug where every sim you click in the family get linked together, all their icons are tagged. the moment i enrolled the sim in the actor career, the UI gets botched. didn't get to even test the actor career. but no matter what, the setting is fully on and it seems to be stuck in "debug" mode, keeps telling me debug codes I don't want to read. I tried deleting cache, saving once and restart, etc. In fact it probably ran better than 3.94. 1st one since v3.94 which ran lag free. On initial run, so much potential, but so disappointed as usual. First of all, thanks to the poster who shared this.